Image Courtesy: Mr.Maxim

"Michael Jackson" peek patched

The update comes with several other bug fixes

In an attempt to fix hitboxes, Valve had unintentionally introduced a "Michael Jackson" phenomenon, causing players to ridiculously lean into peeks, completely catching people off guard. With the recent update, Valve has patched this bug, while still keeping their X cover picture.

Inferno, Mirage, Nuke, Overpass, and Vertigo receive various bug fixes and tweaks. Player avatars in the mini scoreboard at the top can now be replaced by player count during the active portion of the round.

Character shaders were adjusted to improve visibility and an exploit where players could clip through ceilings has been fixed. While spectating, the HUD color can now match the player color of the player being spectated.

Here are Valve's release notes for the update:

GAMEPLAY

  • When a server disagrees about a player's loadout, such as when a match starts during a patch, the buy menu will now reflect the server-authoritative loadout

  • Fixed a case where players could clip through ceilings

  • Made adjustments to character shaders to improve player visibility

ANIMATION

  • Fixed the "Smooth Criminal" foot pinning bug Adjusted team select and team intro knife animations to work with Shadow Daggers

MAPS

  • Various bug fixes and tweaks to Inferno, Mirage, Nuke, Overpass, and Vertigo

MISC

  • Added "Player Color" option to "HUD Color" setting that will make the HUD match your or your spectator target's player color in competitive modes

  • Changed "Use Player Colors on Team ID" default to "Yes"

  • Added "Large Player Count" setting to replace player avatars with team player count in the mini-scoreboard during the active portion of rounds

  • Fixed a bug where graffiti changes mid-match were delayed

  • Various bug fixes and tweaks to weapon finishes and stickers

WORKSHOP TOOLS

  • New Screenshot button - captures a screenshot of the game window and saves a .png file to disk. Using "Inspect" with the gray or green backgrounds saves the .png with the UI elements hidden and a transparent background

  • Added Inferno and Ancient preview maps (workshop_preview_inferno and workshop_preview_ancient)

  • Workshop Item Editor - Integrated help system contains detailed guides when you see (More Help: Shift+F1) in the tool tip. These detailed guides contain important information about PBR color ranges, wear/durability masking alpha values, and much more

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