Valve drops small update
Late last night, Valve dropped a Counter-Strike 2 update, rectifying a couple of fixes and map updates to Pool Day and Mills.
Mills have a 'grenade blocking issue at mid' fixed whilst overall lighting has been 'tweaked' and small clipping issues have been fixed as well. There has also been a reduced visual noise in some of the textures. Pool Day meanwhile sees the unlocked locker get locked and there has also been an adjustment of location and 'rotation of player spawns to limit the risk of getting spawnkilled from behind'.
Other miscellaneous updates have small fixes to the game and also delaying tagging effects for a smoother experiences.
The notes for the latest update is as follows:
MAPS
Mills
Updated to the latest version from the Community Workshop
Pool Day
Updated to the latest version from the Community Workshop
MISC
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Slightly delayed tagging effects to reduce instances of players experiencing teleportation when taking damage. Delaying tagging results in a smoother experience, however players will have slightly more time to move at full speed when receiving damage. The delay can be adjusted on servers using convar sv_predictable_damage_tag_ticks (default 2)
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Fixed a case where players could start the bomb plant animation outside of bomb sites
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Fixed a case where the revolver barrel would rotate erroneously
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Reduced initial loading times for the Settings and Play menus